Advanced Extrude

Tachyon Studio in Modeling


BLENDER ADDON · MODELLING

Advanced Extrude

Blender's Extrude Along Normals moves every vertex along its own normal. Around a rounded corner those normals converge, so a band pushed inward past the corner radius has its corner vertices cross each other and the outline turns inside out — and Blender leaves it there for you to repair by hand. This is Blender's own extrude, all four kinds, held open: the result starts exactly where Blender would put it, vertex for vertex, and then every corner becomes a handle with its own depth, width and vertex count, all live in the viewport before anything is committed.

⚠ Pure Blender, and nothing to configure. No game engine, no external tool, no network use of any kind — it opens no sockets, sends no telemetry and checks no licence. One package covers Blender 3.3 to 5.2: a modern extension on 4.2+, a classic add-on on 3.3 – 4.1. Blender's own extrudes are untouched and still on E and Alt + E.
Advanced Extrude doesn't replace Blender's Extrude.
It's for the shapes where you want more control: rounded corners that keep their shape, and every corner adjustable on its own. Building corners like that is complex, so it can't handle every mesh, and on some tricky shapes it won't give you the result you want. When that happens, or when a plain extrude is all you need, use Blender's own. Every one of Blender's extrudes is on the same menu (Shift + Alt + T), under Vanilla Blender Extrude, and they're still on E and Alt + E.
THE INTERFACE

Everything reads back in the viewport - no dialog, no panel to hunt for.




FEATURE BY FEATURE

Copy and paste corners
A menu you can trim
In-between edges easing with a spread, then held straight

THE TACHYON STUDIO COLLECTION

Go beyond
Advanced Extrude.

Advanced Extrude is one of three. The other two put the same corner handles on Blender’s inset and bevel.

INSET WITHOUT COLLAPSE

Advanced Inset

Every corner keeps its shape and gets its own handle, and each side can take its own depth.

Advanced Inset

BEVEL CORNER BY CORNER

Advanced Bevel

Corner-precise, editable bevels that replace Blender’s classic Bevel tool.

Advanced Bevel

Build out your workflow.

A few more tools, chosen for the work you do here.

There is more in the studio.

See the full collection ↗

These recommendations are optional, sold separately and not included with Advanced Extrude. Check each product page for its own requirements. Bridge add-ons require the named external application; that application is not included.



Tachyon Studio
Questions, bug reports and feature requests — join the Discord.
GPL-3.0-or-later · Copyright 2026 Tachyon Studio.

  • For 1 person (1 seat). Commercial use included.

    $7.49 $9.99
  • For a team of up to 6 people (6 seats). Commercial use included.

    $29.97 $39.96
  • For a studio of up to 20 people (20 seats). Commercial use included. Need more than 20 seats? Contact us directly.

    $74.93 $99.90
$7.49

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Sales 10
Rating
1 ratings
Published 7 days ago
Blender Version 3.3 - 5.2
Extension Type Add-on
License GPL