Cleave
Everything it does
Automatic parts detection
Shape-aware parts. Redrawn live as you slide.
Boundary Refinement. Snaps each boundary onto the real creases.
Merge, brush, lasso, box. Repaint any boundary by hand.
Hand-Made Regions. Plant a part the analysis missed.
Subsplit One Part. Re-analyse the torso, leave the rest alone.
Seams
Editable curves. Drag, add and drop points in the viewport.
Flatness and Tilt U/V. Pull the seam onto a flat mating plane. Prints and glues better.
Detail. Keep the boundary’s natural wander, or smooth it.
Draw Seam Line. Draw across an arm, get a seam.
Connectors
Peg and socket. True millimetres. Push fit, or a locking taper.
Dovetail. Slides together sideways. Resists being pulled apart.
Magnet pockets. 5×2 to 10×3 mm, or your own.
Fill Cut With Connectors. A whole cut in one click.
Auto Scale. Keeps each one inside both pieces, and reports the fit.
Viewport handles. Slide, turn, scale, or size one axis.
Presets. Save your own, apply them anywhere.
Check and export
Explode and Reassemble. The check that proves the joints seat.
One STL per piece. Millimetres, with a filename template.
Undo Last, Restore Original. Esc cancels any long run.
Saved in the .blend. Reopen tomorrow and carry on.
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