Collision Director Pro

Steven Seidler (Blendscapes3D) in Modeling


Fixed: Convex Hull failed on dense meshes. Generating a convex hull could stop with "geom: found the same (BMVert/BMEdge/BMFace) used multiple times" and report No colliders generated. Blender's hull solver lists a point in both its "interior" and its "unused" results when it is both, and the add-on passed that combined list straight to the delete step, which rejects repeats. The list is now de-duplicated first.

This affected any mesh with interior geometry - imported assets, joined objects, anything sculpted - so Convex Hull, and the Simplified collider that builds on it, now work on models where they previously refused to generate.

$8.49

Have questions about this product?
Login to message

Details
Blender Extension Compatible Yes
Published 3 months ago
Blender Version 4.2 - 5.1
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL

Steven Seidler (Blendscapes3D)

Visit Website See all items by this creator
Discover more products like this

collider gamedev pipeline unity addon unreal blender ucx godot collision