Collision Director Pro
Fixed: Convex Hull failed on dense meshes. Generating a convex hull could stop with "geom: found the same (BMVert/BMEdge/BMFace) used multiple times" and report No colliders generated. Blender's hull solver lists a point in both its "interior" and its "unused" results when it is both, and the add-on passed that combined list straight to the delete step, which rejects repeats. The list is now de-duplicated first.
This affected any mesh with interior geometry - imported assets, joined objects, anything sculpted - so Convex Hull, and the Simplified collider that builds on it, now work on models where they previously refused to generate.