ModelRef

ArtBSculpt in Modeling


ModelRef Lite 1.3.0


New Features


- Added automatic focal length framing compensation.

- Changing the Focal Length now automatically adjusts the camera distance to preserve the apparent framing around the World Origin.

- Focal compensation works from both ModelRef and Blender's native Camera Properties.

- Added automatic Clip Start adjustment for extremely low focal lengths.

- The user's original Clip Start value is restored when returning to a normal focal length.


Improvements


- The model remains unchanged while the camera performs the focal compensation.

- New, existing, and duplicated ModelRef cameras initialize focal tracking correctly.

- Improved viewport refresh after focal changes.

- Added protection against recursive camera updates.


Notes


- ModelRef Lite uses the World Origin as the focal compensation target.

- Focal compensation applies to Perspective cameras.

- Orthographic cameras continue to use Orthographic Scale.

- Extremely low focal lengths still produce their natural perspective distortion.

New Features

  • Added automatic transitions from Camera View to the free viewport while preserving similar framing, orientation, visual distance, and the viewport focal length.
  • Added automatic organization of reference cameras inside the dedicated “ModelRef Cameras” collection.
  • Regular Blender render cameras are now kept separate from ModelRef reference cameras.

Fixes and Improvements

  • Fixed reference images disappearing when activating or switching cameras.
  • Preserved existing and legacy background images when no internal image path is stored.

ModelRef Lite 1.1.1


Compatibility Fixes


- Fixed ZIP paths for Linux, macOS, and Windows compatibility.

- Fixed Linux installation and package import errors.

- Removed sys.path modifications to comply with Blender Extension policies.

- Updated internal imports for proper extension package loading.

- Confirmed support for Blender 4.2 and newer.

ModelRef Lite 1.1.0


- Added independent Camera View framing for every reference camera.

- Each camera now remembers its own viewport zoom and frame position.

- Added perspective and orthographic projection support.

- Improved per-camera reference image controls.

- Improved camera duplication and switching workflow.

- Supports up to three reference cameras.

- Updated to the Blender Extension format.

- Added GPL-3.0-or-later license metadata.

- Compatible with Blender 5.0 and newer.

ModelRef Pro 1.4.0


New Features


- Added automatic focal length framing compensation.

- Changing the Focal Length now automatically adjusts the camera distance to preserve the model's apparent framing.

- Focal compensation works from both ModelRef and Blender's native Camera Properties.

- The assigned model is used as the framing target, including child meshes in grouped models.

- Camera Controls automatically reflect the compensation through Near/Far.

- Added automatic Clip Start adjustment for extremely low focal lengths.

- The user's original Clip Start value is restored when returning to a normal focal length.


Improvements


- The model remains unchanged while the camera performs the focal compensation.

- Expanded Camera Controls movement ranges for large focal adjustments.

- New, existing, and duplicated ModelRef cameras initialize focal tracking correctly.

- Improved synchronization and viewport refresh after focal changes.

- Added protection against recursive camera updates.


Notes


- Focal compensation applies to Perspective cameras.

- Orthographic cameras continue to use Orthographic Scale.

- Extremely low focal lengths still produce their natural perspective distortion.

New Features

  • Added a collapsible Multi-View Setup for Front, Left Profile, Right Profile, Back, Left +45°, and Right -45° reference cameras.
  • Selecting an image creates or updates its corresponding Multi-View camera.
  • Multi-View cameras are correctly oriented and positioned 6 units around the World Origin, independently of other scene objects.
  • Added Composition Guides for Thirds, Center, and Diagonal, including guide color where supported.
  • Added bidirectional synchronization between ModelRef Camera Controls and Blender camera transforms.
  • Added bidirectional synchronization between ModelRef Model Controls and Blender Location, Rotation, and Scale.
  • Added automatic organization of reference cameras inside the dedicated “ModelRef Cameras” collection.
  • Added stable transitions from Camera View to the free viewport while preserving similar framing, orientation, visual distance, and the viewport focal length.

Fixes and Improvements

  • Fixed reference images disappearing when switching cameras with keyboard shortcuts.
  • Preserved existing and legacy background images when no internal image path is stored.
  • Prevented Ctrl + number shortcut conflicts and added Alt + Shift + number recommendations.
  • Fixed Precision toggles moving the camera or model.
  • Fixed Set Camera Base incorrectly moving or resetting the camera.

ModelRef Pro 1.1.3


Compatibility Fixes


- Fixed ZIP paths for Linux, macOS, and Windows compatibility.

- Fixed Linux installation and package import errors.

- Removed sys.path modifications to comply with Blender Extension policies.

- Updated internal imports for proper extension package loading.

- Confirmed support for Blender 4.2 and newer.

ModelRef Pro 1.1.2


- Added independent Camera View framing for every reference camera.

- Each camera now remembers its own viewport zoom and frame position.

- Added configurable keyboard shortcuts for instant camera switching.

- Added recommended shortcuts from Alt + Shift + 1 through Alt + Shift + 9.

- Added a blue indicator for assigned shortcuts.

- Unassigned shortcut recommendations are displayed in gray with a question mark.

- Shortcut assignments are stored with each camera in the .blend file.

- Added a bundled base head mesh with one-click import.

- The bundled base head is automatically assigned as the active model.

- Added duplicate prevention for the bundled base head.

- Added perspective and orthographic projection support.

- Updated to the Blender Extension format.

- Added GPL-3.0-or-later license metadata.

- Compatible with Blender 5.0 and newer.

  • Includes up to 3 reference cameras, per-camera images, opacity, scale, rotation, offset X/Y, focal length, camera duplication, camera deletion, and fast camera switching.

    $9.99
  • Includes everything in Lite, plus unlimited reference cameras, advanced camera controls, model controls, precision toggles, camera/model baseline and reset, and reorderable panel sections.

    $26.99
$9.99

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Details
Blender Extension Compatible Yes
Sales 10+
Published 4 months ago
Blender Version 4.2 - 5.1
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL