Multisculpt

lolpoly in Modeling


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  • Jacob Brooks
    7 months ago

    Amazing addon

    Would it be possible to use this to edit/create shape keys for multiple meshes at once?

    example: I have a character in multiple parts. torso, arms, legs. On each part I create shape keys with the same name that I intend to apply in tandem. fat, skinny, muscular, etc. in my game engine when I want to fatten up my character I'd iterate over each part and set the fat shapekey to the same value.

    I'm using blender 4.5.5. When I create my multisculpt it doesn't have the shapekeys from my original parts. so I can't select a pre-existing shapekey, use sculpt to adjust it, then use "transfer multi-sculpt" to have all those shapekey adjustments applied to the original objects. Similarly I can't create a new shapekey on the multisculpt and have it added to my original objects

    • lolpoly

      5 months ago

      Hello, and thank you!
      This feature is something I've also thought about. I understand that it can be very useful in some situations, especially in game dev and modding, so it is in the list of things I plan to add to Multisculpt in the future.

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Details
Blender Extension Compatible Yes
Sales 900+
Rating
11 ratings
Dev Fund Contributor
Published over 1 year ago
Blender Version 4.2 - 5.2
Extension Type Add-on
License GPL
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