## [1.1] - Oct 12 2026


- NEWLY ADDED SCULPTING MASKS PIE

  - invert mask button

  - clear mask button

  - live action grow/ shrink mask button

  - Mask lasso: front only and through object button, differentiated by alt behavior

  - Face Sets lasso: front only and through object button, differentiated by alt behavior

  - Mask Polyline: front only and through object button, differentiated by alt behavior

  - Face Sets Polyline: front only and through object button, differentiated by alt behavior

  - Automask Face Sets toggle button

  - live action grow/ shrink face sets button


- SHADING PIE

  - Autoshade now is an alternate behavior of the smooth/ flat button

  - Random Object Colors button has been renamed to Random Colors

  - face orientation and normal hairs buttons have been merged. normal hairs is now an alt behavior

  - a new button called texture color now toggles the texture in solid shading view

  - toggle button for face sets in sculpt mode

  - toggle button for masks in sculpt mode


- BG TRANSPARENCY BUTTON

  - renamed the BG Transparency button to Quick Background

  - added an alternate behavior of setting the background to a gradient

  - added a restore to default behavior for the quick background button

  - added smart button labels to reflect current state


- MATERIALS

  - a new PBR map base preset

  - a new ORM map base preset


- SCENE BUILDING > ADD CAMERA

  - Vertical formats added as alternate behaviors to each button

  - fixed a bug with undo after adding cameras in this way


- INFO AND RESOURCES

  - added new entries and reorganized this section of the N panel


- QUICK NOTES

  - added a delete notes button with a confirmation pop up, which allows the user to restart and update the notes with the latest Pulse default notes.

  - added a few notes to the default sculpting section


- SELECTIONS PIE

  - vertex painting context

    - select linked

    - live/ interactive grow and shrink

    - select unpainted

    - select gradient

    - select by color

  - face context

   - live/ interactive grow and shrink

## [1.0.0] - 2026-09-03


Initial release. Requires Blender 5.0 or later.


### Added


**Pie menus — ~21 keybinds, 400+ features**


- `Tab` — Any mode: Mode Switcher (mode switching between Object, Edit, Sculpt, Paint, Pose, GP modes)

  - In Dopesheet / Graph Editor / NLA Editor: Anim Editor Switcher (switch between Timeline, Dopesheet, Graph Editor, Drivers, NLA)

- `D` — context-sensitive by mode:

  - Sculpt: Sculpt Brushes

  - Object: Object Management (duplicate, materials, groups, gizmos, rename)

  - Edit (face): Face Tools

  - Edit (edge): Edge Tools

  - Edit (vertex): Vertex Tools

  - Armature / Pose: Rigging Tools

  - Weight Paint: Weight Paint

  - Vertex Paint: Vertex Paint

  - Texture Paint: Texture Paint

  - GP Draw: GP Draw

  - GP Edit: GP Edit

  - Dopesheet / Timeline: Channel Editability

  - Graph Editor: Channel Editability

- `Alt+D` — Sculpt: Cloth Brushes

- `Shift+D` — Object / Edit / Pose: Origin & Cursor

- `E` — 3D View / Dopesheet / Graph Editor / NLA Editor: Animation Nav (playback, frame jump, playhead snap)

- `Shift+E` — Edit (edge): Seams, Sharps, Creases, Bevel Weights

- `F` — context-sensitive:

  - 3D View (Object / Edit mode): Modifiers

  - Dopesheet / Timeline: Animation Keyframe (insert, duplicate, frame all, interpolation, markers)

- `Shift+F` — 3D View (Object / Pose mode): Animation quick-insert (keyframe, location, rotation, scale, keying set picker, delete)

- `W` — Any: Selections (all, none, invert, linked, grouped, by type)

- `X` — Edit / Armature: Delete Components (vertices, edges, faces, dissolve)

- `Z` — Any: Shading (smooth, flat, auto smooth; x-ray, face orientation, normals, retopology overlay)

- `Shift+Z` — Any: Overlays (overlays toggle, sidebars, focus mode, grid, fullscreen)

- `Ctrl+A` — Object / Edit: Transforms (apply location, rotation, scale; reset; apply all; make single user)

- `Shift+A` — Object: Scene Building (mesh, curve, GP, camera, light sub-pies); Edit: Mesh Building (symmetrize, mirror, normals, snap)

- `Shift+C` — Object / Pose: Parenting & Constraints

- `Shift+Q` — Any: Pulse Pie (customizable favorites)

- `Shift+S` — Object: Physics

- `Shift+V` — Any: Isolations & Views (frame selected/all, hide/show toggle, ortho views, quad view)

- `` ` `` — Any: Annotation

- `Ctrl+Shift+A` — Graph Editor: Graph Editor (key and channel operations)

- `Ctrl+Shift+F` — Any editor: File (save, open, append, link)

- `Ctrl+Shift+Wheel` — Circle Select Tool: grow / shrink selection radius

- `F` / `Shift+F` — Vertex Paint: brush size / strength radial control (fixes a Blender 5.1 default keymap bug)


**Selections**

- Context sensitive pie menus bound to W key with native blender features

- New scroll-wheel-based cursor size modification for the circle select tool


**Sculpt tools**

- Full brush library with dynamic tooltips per brush

- Cloth brushes sub-pie with Remesh

- Sculpt Tools sub-pie: Remesh, Dyntopo, matcap picker, symmetrize modal, multires, voxel/dyntopo size modals, Rebuild BVH

- Symmetry X quick toggle (Shift+click for full axes sub-pie)

- Dyntopo Detail drag modal with live grid visualization


**Rigging**

- Edit Armature and Pose pie menu branches each with 8 independent slots

- Bone Roll nested pie (Recalculate / Set / Clear)

- Bone Names nested pie (Auto-name, Flip Names, Rename Active)

- Bone Collections, Bone Type, Snap, and Bone Display sub-pies

- IK add/remove in Pose mode

- In-Betweens pie (Breakdown, Push/Relax, Blend, Pose Asset)


**Scene building**

- 5 nested add pies: Mesh, Curve, Grease Pencil, Camera, Light

- Grid modal operator: live X/Y subdivision control via scroll wheel, GPU HUD

- Smart camera button — creates 1 of 4 realistic camera options, then switches to unlock view when looking through a locked camera

- Snap, pivot, and orientation quick-access icon row

- Quad sphere (high and low res) added to the native Add Mesh menu


**Paint modes**

- Weight Paint pie with full brush and normalize controls

- Vertex Paint pie with brush sub-pie, 8 unique color presets, and face/vertex mask toggle

- Texture Paint pie with draw, clone, smear brushes and symmetry


**Animation**

- Animation Nav pie shared across 3D View, Dopesheet, Graph Editor, and NLA

- 3D View animation pie: quick keyframe insert, per-channel inserts (location, rotation, scale), keying set picker, delete

- Dopesheet animation pie: keyframe insert, duplicate, frame all/selected, interpolation mode, markers

- Channel Editability pie for locking/unlocking animation channels (Dopesheet and Graph Editor)

- Anim Editor Switcher: jump between Timeline, Dopesheet, Graph Editor, NLA, and Drivers via Tab

- Graph Editor dedicated pie (key and channel operations)


**Object tools**

- Boolean subtract with cutter collection management (Shift+click to toggle collection visibility)

- Mirror modal with interactive axis-based application

- Shrinkwrap operator (active receives modifier, other selected = target)

- Context-sensitive Rename: single object = inline field, multiple = shared base name dialog

- Mesh Deform cage creation and binding of custom cages

- Add Bevel Modifier and Simple Deform shortcuts


**Materials**

- Material Manager N-panel: live search, assign, add, remove, purge unused

- Open in Shading — auto-creates Quad Sphere High preview when needed

- Material Add with Alt+click texture-paint bump node setup

- Material file I/O: import materials, import/export assets, link, append


**Encircle Verts**

- Native circularize operator — no LoopTools dependency

- Boundary-vert fit prevents face-selection crescent artefact


**Wireframe Render**

- Toggle wireframe render mode with one click

- Settings popup with wire colour and line thickness controls

- Auto-installs Pulse matcap on first use


**Pulse Pie (Shift+Q)**

- Fully configurable quick-access pie per context (Object, Edit, Sculpt, etc.)

- Supports operators, menus, tools, brushes, and nested sub-pies

- Custom icon support with built-in icon browser and menu browser

- Import / export pie configuration as JSON

- Compass direction icons in the UIList


**N-Panel (Pulse tab)**

- Quick Access section: Import Studio, Import Materials, Import/Export Asset, Link, Append, HDRI Light, BG Transparency

- Material Manager section: live search, UIList, New/Delete/Clean/Apply buttons

- Pie Menu Shortcuts sub-panel: click-to-capture keybind editor for every pie, Restore All button

- My Notes sub-panel: user-editable plain-text notepad stored in the Blender config folder; `[SECTION]` headers become collapsible disclosure rows; `#` lines are hidden comments; Edit Notes button opens a dedicated workspace (Text Editor); auto-saves to `pulse_notes.txt` on every Ctrl+S; Export and Import buttons for sharing notes between machines

- Info & Resources sub-panel


**Modifier Properties panel**

- Pulse button strip prepended above the native modifier stack: Apply All, Delete All, Toggle All Visibility, Collapse/Expand All


**Status bar**

- Last-saved time shown in the bottom status bar

- Alert color activates after a user-defined number of minutes

- Toggle and threshold configurable in Preferences


**Preferences**

- Per-pie enable/disable toggles

- Click-to-capture keybind editor for every pie

- Restore individual keybinds or all at once

- Save-time indicator settings

$7.50

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Details
Dev Fund Contributor
Published 29 days ago
Blender Version 5.0 - 5.2
Extension Type N/A
Render Engine Used Cycles, Eevee
License GPL