Retro Palette And Pixelator System

Lumorux in Presets


  1. Fix the Duplicated Color, All Variable.
  2. Live changing the Blend mode and mix strength, user can change in live without clicking the reset button
  3. Color Browser Functions, Friendly and customization UI menu
  4. Description and Feeling for the Blend Mode, let user knows what feeling will have 

Add a ColorRamp same as the ui menu into the shader editor, without connect anything


Architecture: per-material node groups

  • Settings are organized into three unique node groups per material:
    • Retro_Pixelation_Group — UV pixelation / grid density
    • Retro_Palette_Group — color ramp + palette mix
    • Retro_BaseGen_Group — no-image generators (gradient, noise, wave, voronoi, magic, solid)
  • Each material owns its own group datablocks (.Retro_*_), so materials stay independent.

Selection isolation

  • Palette, mix, shuffle, pixelation, and generator changes only update materials on currently selected objects.
  • Unselected objects keep their previous palette and settings.
  • Shared materials still update together (normal Blender behavior).

How to use

  1. Select the target object(s).
  2. Setup / Reset Material.
  3. Change palette / Mix Color Count / pixelation / generator in the sidebar.
  4. Only selected materials are affected.

Shader Editor

  • Material trees show the three group nodes instead of the old flat node chain.

Mix Color Count

  • New property: Mix Color Count (retro_palette_color_count).
  • Limits how many colors from the selected palette go into the main color ramp.
  • 0 = use full palette (default, previous behavior).
  • 2, 4, 8, etc. = take only that many colors (after shuffle).
  • Panel preview respects this limit.
  • Separate from existing Gradient Color Count (gradient mode only).

    Assets - Library

Changelog & Key Updates

  • Added Toggle Propert: Added a Scene boolean property so users can enable or disable the pixelation effect on demand.

First Launch

$18$14.40

Support Period Included

Includes 12 months of

  • Support from Lumorux
  • Product updates

Extend this product’s Support Period +12 months: 50% of product price

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Details
Published about 2 months ago
Blender Version 3.4 - 5.2
Extension Type N/A
Render Engine Used Cycles, Eevee
License GPL