Simple Hair Cards

Esaque Silva in Modeling


v1.1.0


New

- Per-spline UV crops: in Edit Mode, select a spline and give it its own crop from the atlas. One curve can now hold up to 20 different crops, so a single curve can use several hair cards from the same texture. Use "Reapply Last Cut" to reuse a crop.

- Three new Studio texture maps: Random ID (a different gray per strand), Random Color (a different color per strand) and Random Parent (one color per clump of strands).

- New maps work with Save As, Save to .blend, and the Hub, where they can be included in "Create Material" (optional, off by default). With Auto Connect on, they add a subtle variation to the base color.


Improved

- Studio bakes now render on the CPU, which avoids Blender closing on low-VRAM GPUs with heavy scenes.

- UV Editor works on Blender 5.2.


Existing files and settings keep working.

$14.99

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Details
Blender Extension Compatible Yes
Published 9 days ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles
License GPL