Simple Hair Cards
v1.1.0
New
- Per-spline UV crops: in Edit Mode, select a spline and give it its own crop from the atlas. One curve can now hold up to 20 different crops, so a single curve can use several hair cards from the same texture. Use "Reapply Last Cut" to reuse a crop.
- Three new Studio texture maps: Random ID (a different gray per strand), Random Color (a different color per strand) and Random Parent (one color per clump of strands).
- New maps work with Save As, Save to .blend, and the Hub, where they can be included in "Create Material" (optional, off by default). With Auto Connect on, they add a subtle variation to the base color.
Improved
- Studio bakes now render on the CPU, which avoids Blender closing on low-VRAM GPUs with heavy scenes.
- UV Editor works on Blender 5.2.
Existing files and settings keep working.
Discover more products like this
texture-baking game hair Hair Tool curves stylized-hair braid character art uv mapping anime hair procedural hair hair cards