Tidebone Worn Walls – Procedural Ageing for Old Buildings (Geometry Nodes)
See README.md. Short: add a box/plane, apply the scale (Ctrl+A), add the modifier, pick Surface, move Age, raise Detail Level (5 = ~6 cm cells on a 4 m wall), give every piece its own Seed.
Panels: General · Wear · Dirt and Damp · Output · Materials.
Attributes: tb_age tb_edge tb_cavity tb_damp tb_streak tb_chip tb_crack.
Discover more products like this
brick procedural weathering aging ArchViz Rust old building decay plaster modifier Damage geometry nodes