Tidebone Worn Walls – Procedural Ageing for Old Buildings (Geometry Nodes)

Tidebone Studio in Procedural Generators


Which Blender versions?
4.2 LTS and newer; tested on 4.2.23, 4.5.14 and 5.2.1 with identical mesh results.
Does it work in EEVEE?
The materials only use standard shader nodes, but only Cycles was checked. Treat EEVEE as untested.
Can I use my own materials?
Yes: set Surface to Keep Material (or swap the material slots) and read the attributes with an Attribute node.
Is it game-ready?
No. The chips are real geometry; apply the modifier and decimate/bake for real-time.
Why is my object not changing?
The modifier needs faces to subdivide; apply the object's scale first. Raise Detail Level for finer chips.
Does it cut holes or add windows?
No. It ages the surfaces you model.
Can I sell renders / use it commercially?

Yes, in any number of projects. You may not resell or redistribute the asset itself. One license = one person.

$15

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Details
Dev Fund Contributor
Published about 9 hours ago
Blender Version 4.2 - 5.2
Render Engine Used Cycles
License Royalty Free