Artell
about 2 years ago
Hello Olaf. It seems you encounter issues when using the addon. Feel free to hit the "Ask a Question" button at the right of this page to get support.
This item has an average rating of 5 from 447 ratings by the community.
Purchase this item to leave a review!
The retarget function works flawlessly. The rig itself and the workflow is really hard to get used to. There is too little information in the documentation to really know what each bone is doing and what to do in certain cases. I have a character where i changed a few things in the mesh after it was rigged. How to rerig certain bones without loosing all the weight paint changes already made? When locking up the vertex groups and bind again, everything i locked gets overwritten no matter what and i have to start over again. So not very user friendly if you plan on making changes on the character itself and dont want to rig and weight it all over again. I really dont know for what i spent this much money. Rigify does a way better job at auto weighting than auto rig pro. I had problems rigging fingers as well cause recalculating the bone roll has no effect, hence the rigged fingers are not bending straight instead they all are a few degrees out of place. I only have one year of experience though, so im pretty new to rigging. But i dont really see the benefit of this addon at the moment. Rigify is free and does a better job at autorigging in my case. Autorig pro is not that intuitive to use and to work with. All the bones and layers make it hard to understand whats going on and i got lost and frustrated really quick. And it does a really terrible job at auto weighting faces. Eyelids and mouth and jaws had to be weighted by hand everytime i used the addon. Especially when the character doesnt have a standard human face.
Artell
about 2 years ago
Hello Olaf. It seems you encounter issues when using the addon. Feel free to hit the "Ask a Question" button at the right of this page to get support.
Custom bones are not supported in the meta-rig, there is a "custom limbs" option with no documentation to explain how to use it to extend the meta-rig to cover custom cases. Rigify can do all that out of the box.
It's a deal breaker for me, but if all you need is something simple then this addon will save you some time.
Artell
almost 4 years ago
Hello Michael. I'm not sure to understand what you want to do here, but I'd be glad to discuss it, please send a support message ("Ask a Question" button on the right). Custom bones can be added to the rig without issues:
http://lucky3d.fr/auto-rig-pro/doc/auto_rig.html#adding-custom-bones
And they indeed can be saved as Custom Limbs, to load them in any other rigs later quickly.
Auto-Rig Pro and Rigify are two different ways to rig, so won't find the exact same features, but most of the time it can be done differently.
Awesome idea and was stoked to buy this; although sadly enough the plugin errors out every chance it gets and the autorigging process is not accurate. The cleaning process took me as long as a usual rig just to be met with an error which left my rig unusable. Probably a good tool if this is really what you are looking for although i would stay away from it for this price
Artell
over 5 years ago
Thanks for this detailed review explaining very well your dissatisfaction, Dion.
I would be glad to hear what are the error you encountered via support messages.
Smart feature not working with blender 2.8, .81 and 2.82, Blender keeps crashing...
Artell
over 6 years ago
Please report bugs:
http://lucky3d.fr/auto-rig-pro/doc/bug_report.html
This just complicates the process of attaching objects to the rig. Attaching objects with rigs should be easy without making it part of this rig. Horrible.
Artell
5 months ago
Auto-Rig Pro comes with several powerful features to assist mesh skinning, that don't exist by default in Blender. Please see the documentation for more info/ and feel free to shoot a support message if something doesn't make sense to you.
https://www.lucky3d.fr/auto-rig-pro/doc/auto_rig.html#skinning
I sent a message to the creator asking for help about my long coat rigging. I got no reply in 4 days... Also the tool ignores my unit measurement settings and creates an ultra small skeleton.
Artell
6 months ago
Hello Lord Rex, your message was replied within 3 days (sent on March 2, replied on March 5).
I'm not sure I understand the concern about units. We can discuss it as private messages if necessary.
Consistently broken in the latest version blender. Outputs some error about the console capture having no flush function, creator is totally unresponsive on the discord, has been broken for several months making it unusable.
Artell
11 months ago
As mentioned on the product page, compatibility is guaranteed from Blender 2.93 to 4.5.
If you run Blender 5 (not officially release yet), some compatibility fixes have been implemented in the latest version of Auto-Rig Pro. Make sure to download and install it.
Please send a support message ("Message Creator" button at the right of this page) if you encounter any issues. Discord is an unofficial support channel, I rarely log in it because of a busy schedule.
쓰레기다 이거 한달째 쓰고 있는데 매일 버그만 5개는 넘게 쳐 발견하고있다 개병신툴이다 오늘은 리타겟을 쳐 하면 본 리스트가 풀리면서 리타겟이 제대로 안되는 버그와 리타겟 시 본의 rest pose가 pose를 초기화 했을 때의 모습과 서로 맞지 않는 버그를 발견했다. 내일은 어떤 버그를 쳐 발견하게 될지 참 기대가 된다.
Artell
about 1 year ago
Ⲟⲩⲛⲟϥ ⲉⲡⲉⲕⲕⲟⲩⲱⲧ ⲛ̄ⲧⲁⲕ ⲧⲁⲣⲉϥ ⲛ̄ⲥⲁϩⲟⲩ. Ⲡⲣⲟⲥⲉⲩⲭⲉ ⲉⲧⲉⲕⲥⲧⲉⲣⲓⲙⲁ ⲛⲁⲥⲱⲧⲏⲣ.
None of the features truly work. It's always broken somehow, it's easier and faster using native or free alternatives. I'll keep trying, but until then it was a waste of money.
Artell
almost 2 years ago
Thanks!
Product is not easy as advertised. Support is poor. Hope I can refund...
Included
Includes 12 months of
Extend this product’s Support Period +12 months: 25% of product price
Have questions before purchasing?
Login to message
| Blender Extension Compatible | Yes |
| Sales | 70400+ |
| Downloads | 93900+ |
| Rating |
447 ratings
|
| Published | over 10 years ago |
| Blender Version | 2.93 - 5.2 |
| Extension Type | Add-on |
| License | GPL |