BlendCap Performance Capture

Arcomade in Import & Export


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This item has an average rating of 5 from 17 ratings by the community.

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  • weizerong
    2 months ago

    I’ve been using BlendCap for a few hours so far, and my overall experience has been very good. The workflow feels intuitive, and the results are impressive.

    I’m also really looking forward to the developer’s future plans, especially multi-person video motion capture.

    One suggestion I have is related to exporting animations to other software. Since my workflow requires me to use the captured animation outside Blender, I ran into some difficulties with skeleton retargeting. It would be extremely helpful if BlendCap could provide selectable skeleton presets directly in Blender, such as a Mixamo skeleton preset. I believe that would solve the problem I encountered.

    Overall, I’m very happy with the product so far and excited to see how it continues to develop!

    • Arcomade

      2 months ago

      Thanks for the kind review! If I'm understanding the suggestion correctly, you might have an easier time exporting captured data for other software by using the "export FBX" or "export BVH" buttons at the bottom of the BlendCap UI, in the bvh library section. Worth trying if you haven't done so already. If that doesn't help or I misunderstood, feel free to reach out with a support message and I'll take a closer look! Thanks again!

  • Adam
    2 months ago

    Mocap in general is a headache, but this is the best solution I've seen so far. Offline, no subscription, body-face-FINGER tracking (all at once). Incredible. Easy to retarget. Some of the reviewers seem to have sliding issues and I just wanted to say I haven't experienced that with my testing so far. Everything has been comparable to the test demos. Also, the dev seems very inspired to elevate this add-on which just means it will become better faster. Awesome job!

    • Arcomade

      2 months ago

      Thank you! That means a lot. And I'm glad it's been proving useful for you so far!

  • amir
    2 months ago

    👍

    • Arcomade

      2 months ago

      Thanks!

  • Moe Thant Kyaw
    2 months ago

    I've tested BlendCap on three different videos so far—two full-body clips and one half-body clip—and overall I'm impressed. The best things about it are how fast it processes videos and how easy it is to use. It produced good results on all of my test clips and made the motion capture workflow much quicker.

    I know some users have reported root motion and foot sliding issues, but in my tests they weren't a major problem. It may depend on the source video, and the developer is already working on improvements.

    The current price is a bit higher than some competing add-ons, but it's a one-time purchase with future updates included. Considering how actively it's being developed, I'm confident it will continue to improve and become well worth the price.

    Overall, I'm happy with my purchase and would definitely recommend it.

    • Arcomade

      2 months ago

      Thank you, this is really good to hear, and I appreciate you taking the time to write it out.

  • rifaq Sarwar
    3 months ago

    Holly molly... Its one of the best motion capture systems I have seen so far. I think it's way better than anyother Mocap suit. I have checked it on various random videos and it works perfect... Thanks for making such great addon.. I will experiment on some more extreme animations.

    • Arcomade

      2 months ago

      Thank you! that really means a lot. Glad it's holding up, hope the extreme animations hold up just as well!

  • AliTkhan
    2 months ago

    Hello, Ali.T.khan here i commented on youtube video too, The add-ons works for low-res videos as well, but like everyone facing the problem with root motion having difficulty to stick to the ground and a slighty lot of jumps, also i want to point out a major issue idk, i was trying a weight lifting video to test, the video was shot on a different angle not front angle, the add-on was struggling with the perfomance especially when the weight lifter fully bend its knees and lift weight up and then jump abit, it was failing to capture that, lot of jumping around, weird movement etc.

    Also its nothing personal but i guess 45$ ( after the discount) is kinda alot because its not 100% production ready, where your other competitor selling it a for a lower price tag without hands or facial mocap.

    Overall this is my outcome, i hope you can come up with the fix for different camera angles not just straight camera view and more better hold for the mocap to stick to the ground and less jumping around.

    for a offline mocap and no subcription thing, its a good fair deal, I will test more stuff for my personal projects, i hope it can serve me well enought that i dont have to call a refund.

    thanks

    • Arcomade

      2 months ago

      Thanks for the detailed writeup and review, this is super helpful.

      The ground sticking and the jumping around are the same underlying problem, and I traced the root cause of it earlier this week. It's the top thing I'm working on right now.

      For the weightlifting clip, I'd need to see it before I could say what actually went wrong there, it could be an occlusion issue too, which is just an unfortunate limitation of single camera captures. If you message me through the store page here, I'll take a closer look and try to help. There are also some post-processing settings that can cut down the sliding quite a bit in the meantime.

      I hear you on the price. It's a one-time purchase with all future updates included though, so I'm confident it'll hold up as fair over the long run.

  • narayan advait
    2 months ago

    My issue has been solved by the developer. But still I want to say that there is required very large improvement in this addon, if I will fully satisfied then we will give my 5 to it.

    • Arcomade

      2 months ago

      Sorry it didn't work out. I've escalated to the Superhive admin team to process your refund as requested, and sent through a breakdown of what was causing each of the issues you described in case it's ever useful to you. If you ever want to give it another try, I'll be here to help!

  • Full BlendCap Addon - For 1 user

    $60
  • Full BlendCap Addon - For up to 5 users

    $250
  • Full BlendCap Addon - For up to 10 users

    $450
$60

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Details
Blender Extension Compatible Yes
Sales 600+
Rating
17 ratings
Published 3 months ago
Blender Version 4.2 - 5.2
Render Engine Used Cycles, Eevee
License GPL