Core Utilities

Tachyon Studio in Asset Management


BLENDER ADD-ON · ASSET WORKFLOW

Core Utilities

The repetitive half of asset work, in one panel you arrange yourself.

Ten reorderable groups Six workflow profiles Previews before broad changes Pie menu and shortcuts
IN USE
THE SIDEBAR
Ten groups on one Core Utilities tab, each reorderable, hideable and pinnable.
THE LOOP

Batch UV, materials, parenting, transforms, cleanup and naming from a customizable sidebar, with previews before broad changes.

ARRANGE
1 · Build the panel you want
Reorder, hide or pin any group, and pull what you use constantly into Favorites.
PREVIEW
2 · See it before it happens
Broad scene changes show what they will affect before they commit.
REPEAT
3 · Save it as a profile
Six workflow profiles change layout and defaults — never your shortcuts, which stay global.
EVERYTHING IT DOES
Batch, properly
Batch rename, triangulate, assign materials and clean unused data, with a preview before committing.
Two checkers
Check transform tolerances and texel density; changing settings invalidates stale results.
Parenting tools
Build empty-based hierarchies by proximity, per object, at the cursor or under an existing empty.
Transfers and backups
Create hidden backups or transfer sources before further editing.
UV automation
unwrap, pack and validate, with the density check beside it rather than in another tab.
A panel you arrange
Reorder, hide and pin groups. Save layout and tool defaults in six workflow profiles.
Shortcuts and macros
Open the dropdown with Ctrl + Shift + U or the pie with Alt + U. Shortcuts and macros stay global.
Settings you can carry
Transfer configuration as JSON and generate support reports.
EVERY GROUP

See each sidebar group in action.

Favorites
Pin frequently used tools and save your layout and defaults as a profile.

Workflows
Run several tools in order with a preview before the workflow starts.

Modifier Scan
Find unapplied Mirror and Array modifiers, apply them and clean leftover empties.

Transform Checker
Find location, rotation and scale values outside your tolerances. Rebuild results on demand.

UV Automation
Set texel density, pack islands and check selected meshes or complete asset hierarchies.

Material Tools
Assign, swap and rename materials; merge duplicates and remove unused slots.

Parenting Tools
Create empty-based hierarchies, group by proximity and clean unused empties.

Batch Triangulate
Keep a consistent Triangulate modifier last in every selected mesh's stack.

Rename and Organize
Batch prefix, suffix, replace, number and change case across objects, materials and collections.

Transfers and Backups
Create a transfer source in _DataTransfers or a hidden copy in _BackupMeshes.
REQUIREMENTS

Blender 3.3–5.2; classic and Extension builds included. GPL-3.0-or-later. No external dependencies. Fast Export and Export Checker are separate. Also included in Ultimate Utilities: enable only one of the two at a time.

TAGS
utilities batch rename materials UV texel density parenting modifiers cleanup asset prep gamedev pipeline workflow
Tachyon Studio
Everyday scene utilities for Blender 3.3 through 5.2. Also included in Ultimate Utilities.
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Core Utilities.

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Preview every output file, then batch-export.

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  • For 1 person (1 seat). Commercial use included.

    $11.99
  • For a team of up to 6 people (6 seats). Commercial use included.

    $47.96
  • For a studio of up to 20 people (20 seats). Commercial use included. Need more than 20 seats? Contact us directly.

    $119.90
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Details
Blender Extension Compatible Yes
Published about 2 months ago
Blender Version 3.3 - 5.2
Extension Type Add-on
Render Engine Used Cycles
License GPL