BLENDER ADD-ON · BATCH EXPORT
Fast Export
Know exactly which files you are about to write, before you write them.
| Eight formats |
A preflight manifest |
Ask or Skip on collisions |
Entirely offline |
THE SIDEBAR
Quick Export, Preflight and the plan on one FastExport tab — with the file count before the write.
THE LOOP
Batch-export in eight formats with a complete file manifest to review before anything is written.
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PLAN
1 · Resolve the whole export
Every target, every filename, every collision — worked out once and cached.
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READ
2 · The manifest, before the write
How many targets, how many files, what already exists, what will be skipped.
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WRITE
3 · Only then, the files
With a late collision recheck, so a file that appears after your review is not overwritten.
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Nothing leaves the machine. No network requests, no telemetry, no account.
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Eight formats, one press
FBX, GLB, OBJ, USD, STL, PLY, Alembic and Collada, with independent format defaults and portable settings.
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A preflight manifest
Review targets, filenames, existing files and skipped outputs in a cached preflight plan.
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Collision handling that actually holds
Ask or Skip on collisions, with duplicate detection and a final recheck before writing.
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Five scopes
Export objects, selections, collections or the whole scene. Empty roots define assets and temporary origin pivots; selection and transforms are restored.
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Naming templates
Build filenames from validated name, object, collection, scene, blend, format and preset tokens. Unsafe or duplicate paths are rejected.
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Presets that travel
Share presets without output paths; preserve forward-compatible format settings.
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GLB means one file
GLB exports one binary glTF file. Separate .gltf output is not offered.
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EVERY GROUP
See each sidebar group in action.
Quick Export
Choose the output folder and scope, then run the export.
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Formats
Eight formats, each with its own saved settings.
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Preflight and Manifest
Review every destination and collision action before the write.
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Presets and Templates
Validated filename tokens and portable, path-free presets.
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Results
Review exported and skipped files; copy their full paths.
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REQUIREMENTS
Blender 3.3–5.2; classic and Extension builds included. GPL-3.0-or-later. Works independently alongside Core Utilities and Export Checker. Also included in Ultimate Utilities; enable only one copy at a time.
TAGS
| export |
batch export |
FBX |
GLB |
USD |
OBJ |
gamedev |
pipeline |
naming |
presets |
Unreal |
Unity |

Tachyon Studio
Batch export for Blender 3.3 through 5.2. Also included in Ultimate Utilities.