ANIMATED MECHANICAL PARTS
Springs, cables, gears, pistons, hydraulics, belts and screws built in Geometry Nodes, linked so one turn drives the whole machine.
One panel for every moving part
ONE PANEL, EVERY MOVING PART
PICK A PART, PRESS ADD
Pick a tool in the gallery, press Add, and its settings stay in the panel while it moves.
- Spring: stretches, sags and bounces between two objects
- Cable: rope, wire rope or chain, simulated on play
- Gear: spur, helical, bevel and ring, spokes or holes
- Piston: crank, rod and piston, turned any way
- Hydraulic: five cylinder types between two mounts
- Belt: roller chain, timing belt and seven conveyor types
- Screw: 10 heads, 6 drives, 7 nuts that run along
- Link Gears: drives your own imported gear meshes
THE GOAL OF MECHFLOW
Mechanical animation usually means modelling each part, then wiring every driver by hand. MechFlow builds the part and the motion together.
ONE MOTOR, THE WHOLE MACHINE
ONE TURN DRIVES THE MACHINE
A gear pair, a chain, a crank, a piston and a spring, all running from one Motor setting.
SPRINGS
A HELIX BETWEEN TWO OBJECTS
STRETCH IT, THEN LET IT BOUNCE
The coils stay fixed, so pulling an end opens the pitch. Dynamics adds weight and bounce within 0.6% of Hooke's law.
CLOSED, OPEN OR HOOKED
End Closed and End Hooks set each end on its own.
CABLES
SIMULATED WHEN YOU PRESS PLAY
IT HANGS, SWINGS AND DRAPES
Pick any mesh as the Collision Object and the cable drapes over it, with friction.
ROPE, WIRE ROPE OR CHAIN
Strands, Wires and Chain change the shape, and End Knots tie an eye knot or a crimped Ferrule Eye at either end.
GEARS THAT MESH
INVOLUTE TEETH, CUT BY A RACK
ADD ONE BESIDE ANOTHER AND IT MESHES
Zero tooth penetration down to 8 teeth. Motor sets the rpm, and its tooltip says how many frames make a clean loop.
YOUR OWN GEARS, LINKED
Link Gears reads imported gear meshes, including ring, bevel, worm, planetary and rack and pinion, and drives them from the active one.
SPOKES, HOLES OR A DISHED WEB
Web Type cuts the web, and Tooth Form makes the gear helical, herringbone, bevel or a ring.
PISTONS AND HYDRAULICS
RIGGED, NOT KEYFRAMED
CRANK, ROD AND PISTON
Rings, a hollow pin and a split big end. Turn the crank with keys, a parent, a gear train or the Motor.
A CYLINDER BETWEEN TWO MOUNTS
The barrel and rod aim at each other as the mounts move, in five Hydraulic Types.
CLEVIS, EYE OR SPHERICAL
Paint the body and the rod, pins and bushings keep their own materials.
BELTS AND CHAINS
PULLEY A DRIVES, B FOLLOWS
CHAINS, BELTS AND CONVEYORS
B turns at the belt ratio, and scaling a pulley changes its Radius in the panel.
NINE BELT TYPES
Roller chain, timing belt, flat, chevron, cleated, modular, slat, wire mesh and roller conveyor.
SCREWS AND NUTS
ANY THREAD, ANY HEAD
NUTS THAT RUN ALONG THE THREAD
Add Nut puts one on the screw, and 60 rpm moves it exactly one lead per second.
10 HEADS, 6 DRIVES, 7 NUTS
Pick them from menus and each is sized to the thread's diameter.
BUILT TO RENDER
DRIVERS, NOT HANDLERS
NO SCRIPT RUNS AT RENDER TIME
Motion runs on drivers, constraints and simulation zones, so it works with Python auto-run off. Parts take your own material slots and carry UV maps, so image textures sit right, and everything lands in one MechFlow collection.
WHO MADE THIS

I'm Amir, a mechanical engineer and 3D artist. I have been making art since I was 16, and I still get the same kick the first time a machine I built in Blender turns over and every part moves the way it should.
Most days I make 3D visuals for founders and inventors. MechFlow is the toolkit I wanted on those jobs, made with the same care I put into every shot. You can see my work at amirsharoleslam.com.
MORE FROM THIS DESK
MechFlow is one of four Blender add-ons I have released for technical and product visualisation. Each one works on its own.
All three are on Superhive, with the same 30-day guarantee as this one.
WHAT YOU GET
- MechFlow 1.0 extension (.zip), drag and drop onto Blender to install
- Requires Blender 5.0 or newer
- 30-day refund guarantee via Superhive
- Quick-start PDF documentation
- Personal and commercial use
- All future updates free
STOP WIRING DRIVERS BY HAND.
BUILD THE MACHINE THAT MOVES.