Artell
about 9 years ago
Very much appreciated, thanks dantus!
This item has an average rating of 5 from 447 ratings by the community.
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Fantastic product overall!
I could not wrap my head around all the details, but wanted to make sure that I am not forgetting to review this product. Even without that, there is a lot for that price which works very well for the use cases I tried out so far.
Artell
about 9 years ago
Very much appreciated, thanks dantus!
Keeps getting better and better. 5 stars for always keeping it up to date and adding new features. Few do that anymore. Thanks again!
Artell
about 9 years ago
Thank you!
This is a beautiful and intuitive rigging mechanism with so much flexibility I could hardly believe it. I absolutely love it, and I can't wait to see what the future holds. My only issues are a couple tiny tweaks that would make it easier to understand or use, specifically;
-When I try to tweak the weight painting on certain bones I can't find them/pick the wrong ones, which is a long and tedious fix. Granted, there isn't ever going to be an easy solution to this. I would suggest making a quick "how to" on selecting correct bones/modifiers for people who don't have very much experience in the area. (not like a weight painting tutorial or anything, but just a clarification on how to really get in there to the bones you want to find/what bones could be affecting what part of the mesh. Heck, there might already be a video about this and I just haven't found it.)
-No T-pose support (which could be a bug?) More of a "time is money" pipeline issue. For those of us who like to use Adobe Fuse or happen to have more complex meshes that have asymmetrical components, it's a fiddly and time-consuming process to go through and retool everything, especially with deadlines. You could change the pose in a program like Mixamo, but this will usually destroy your mesh topology. I'm sure it's being looked at, so for now, I am happy to just tweak stuff.
These issues are minor, and really don't get in the way of my appreciation for this awesome addon. It's completely worth the money. I can't wait to see what happens next!
Artell
about 9 years ago
Hey Anna, thanks a lot for the feedback.
About weight painting, I advise you to display only the bottom last layer of the armature (31) to display the deforming bones. Thus you can pick the bones and select the associated bone automatically.
You can force the rest pose to T-pose by posing your character in T-pose, apply the armature modifiers of the meshes objects, and in pose mode, hit Ctrl-A to apply the pose as the rest pose. But be aware the reference bones position haven't changed, so if you click Match to Rig again it will go back to the original rest pose.
Feel free to send a support message to chat about it :)
This is a great investment! Auto-Rig Pro is getting better every version! It was hard to get it at first, but with the help of the latest videos I could make it work at its best!
Artell
about 9 years ago
Thank you Claudio! Doing my best to keep it cool :-) I hope you'll enjoy.
I'm glad to give five stars. This purchase was worth it.
Artell
about 9 years ago
Thanks larry, very appreciated.
A 1000$ worth plugin!! Awesome updates. Customer service is one of a kind A++++++. Thank you, Lucas for making Blender better !!
Artell
about 9 years ago
thanks Latheesh!
Fantastic product, also for mocap and very great support (one of the best I had). Would rate it 6 starts if I could.
Artell
about 9 years ago
Thank you!
This addon does the job. Sometimes It might be confusing but... It's much faster than setting up everything from scratch.
The flexibility that this addon gives is outstanding.
Artell
about 9 years ago
Thanks Coverop, that's appreciated :-)
Great addon!
Artell
about 9 years ago
Thank you!
Good add on!
How to use multiple rigs in one blender file?
Artell
over 9 years ago
Thanks for your feedback haroldyk!
When rigging a character, it's better to use one character per blender file.
Then merge them into another file by appending all of the objects from this character file(File>Append). Unfortunately Blender 2.78c is buggy on this side and crash when appending, and after many trials there's nothing I can do to prevent this. Hopefully they fixed it in the latest blender build wich you can download here:
https://builder.blender.org/download/
So it should be fixed in the next release too, Blender 2.79.
For further assistance feel free to send a message bly clicking under the red lifebelt 'Create Message' on the right.
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| Blender Extension Compatible | Yes |
| Sales | 70400+ |
| Downloads | 93900+ |
| Rating |
447 ratings
|
| Published | over 10 years ago |
| Blender Version | 2.93 - 5.2 |
| Extension Type | Add-on |
| License | GPL |