Auto-Rig Pro

Artell in Import & Export


Item Rating

This item has an average rating of 5 from 447 ratings by the community.

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  • Andreas Suter
    about 9 years ago

    Fantastic product overall!
    I could not wrap my head around all the details, but wanted to make sure that I am not forgetting to review this product. Even without that, there is a lot for that price which works very well for the use cases I tried out so far.

    • Artell

      about 9 years ago

      Very much appreciated, thanks dantus!

  • biblesinger
    about 9 years ago

    Keeps getting better and better. 5 stars for always keeping it up to date and adding new features. Few do that anymore. Thanks again!

    • Artell

      about 9 years ago

      Thank you!

  • anna-draws-things
    about 9 years ago

    This is a beautiful and intuitive rigging mechanism with so much flexibility I could hardly believe it. I absolutely love it, and I can't wait to see what the future holds. My only issues are a couple tiny tweaks that would make it easier to understand or use, specifically;

    -When I try to tweak the weight painting on certain bones I can't find them/pick the wrong ones, which is a long and tedious fix. Granted, there isn't ever going to be an easy solution to this. I would suggest making a quick "how to" on selecting correct bones/modifiers for people who don't have very much experience in the area. (not like a weight painting tutorial or anything, but just a clarification on how to really get in there to the bones you want to find/what bones could be affecting what part of the mesh. Heck, there might already be a video about this and I just haven't found it.)
    -No T-pose support (which could be a bug?) More of a "time is money" pipeline issue. For those of us who like to use Adobe Fuse or happen to have more complex meshes that have asymmetrical components, it's a fiddly and time-consuming process to go through and retool everything, especially with deadlines. You could change the pose in a program like Mixamo, but this will usually destroy your mesh topology. I'm sure it's being looked at, so for now, I am happy to just tweak stuff.

    These issues are minor, and really don't get in the way of my appreciation for this awesome addon. It's completely worth the money. I can't wait to see what happens next!

    • Artell

      about 9 years ago

      Hey Anna, thanks a lot for the feedback.
      About weight painting, I advise you to display only the bottom last layer of the armature (31) to display the deforming bones. Thus you can pick the bones and select the associated bone automatically.

      You can force the rest pose to T-pose by posing your character in T-pose, apply the armature modifiers of the meshes objects, and in pose mode, hit Ctrl-A to apply the pose as the rest pose. But be aware the reference bones position haven't changed, so if you click Match to Rig again it will go back to the original rest pose.

      Feel free to send a support message to chat about it :)

  • Fantasyart3D
    about 9 years ago

    This is a great investment! Auto-Rig Pro is getting better every version! It was hard to get it at first, but with the help of the latest videos I could make it work at its best!

    • Artell

      about 9 years ago

      Thank you Claudio! Doing my best to keep it cool :-) I hope you'll enjoy.

  • Vavrinec Foltan
    about 9 years ago

    I'm glad to give five stars. This purchase was worth it.

    • Artell

      about 9 years ago

      Thanks larry, very appreciated.

  • Altcod
    about 9 years ago

    A 1000$ worth plugin!! Awesome updates. Customer service is one of a kind A++++++. Thank you, Lucas for making Blender better !!

    • Artell

      about 9 years ago

      thanks Latheesh!

  • purpleshine
    about 9 years ago

    Fantastic product, also for mocap and very great support (one of the best I had). Would rate it 6 starts if I could.

    • Artell

      about 9 years ago

      Thank you!

  • Adrian Lipiec
    about 9 years ago

    This addon does the job. Sometimes It might be confusing but... It's much faster than setting up everything from scratch.

    The flexibility that this addon gives is outstanding.

    • Artell

      about 9 years ago

      Thanks Coverop, that's appreciated :-)

  • Frank Mees
    over 9 years ago

    Great addon!

    • Artell

      about 9 years ago

      Thank you!

  • haroldyk
    over 9 years ago

    Good add on!
    How to use multiple rigs in one blender file?

    • Artell

      over 9 years ago

      Thanks for your feedback haroldyk!
      When rigging a character, it's better to use one character per blender file.
      Then merge them into another file by appending all of the objects from this character file(File>Append). Unfortunately Blender 2.78c is buggy on this side and crash when appending, and after many trials there's nothing I can do to prevent this. Hopefully they fixed it in the latest blender build wich you can download here:
      https://builder.blender.org/download/
      So it should be fixed in the next release too, Blender 2.79.
      For further assistance feel free to send a message bly clicking under the red lifebelt 'Create Message' on the right.

  • The full package! Auto-Rig Pro core, Smart tool (biped body recognition), Fbx/Gltf export to Unreal/Unity, Remap tool to retarget animations, updates and support messages

    $50
  • Auto-Rig Pro core only, updates and support messages

    $25
  • Auto-Rig Pro full version for 10 seats

    $162
  • Auto-Rig Pro full version for 20 seats

    $227
$50

Support Period Included

Includes 12 months of

  • Support from Artell
  • Product updates

Extend this product’s Support Period +12 months: 25% of product price

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Details
Blender Extension Compatible Yes
Sales 70400+
Downloads 93900+
Rating
447 ratings
Published over 10 years ago
Blender Version 2.93 - 5.2
Extension Type Add-on
License GPL