Hair Attribute Transfer

Blender Easy in Simulations & Effects


Transfer surface attributes directly to hair with precision and control.

Hair Attribute Transfer is a lightweight procedural utility that allows you to sample attributes from a surface and apply them directly to hair data. It supports multiple data types and enables clean, data-driven grooming and shading workflows.

Designed for clean, predictable attribute transfer
Keep surface and hair data perfectly aligned while maintaining a fully non-destructive workflow.


Supported Data Types
Hair Attribute Transfer supports the most common attribute formats used in production workflows:

  • Float – density masks, weights, scalar values
  • Vector – direction data, normals, UVs, offsets
  • Color – color maps, gradients, ID masks

These attributes become available on the hair for use in shading, variation, and procedural control.


Common Use Cases

  • Driving hair color from surface textures
  • Controlling density or thickness using surface masks
  • Transferring gradients for variation and effects
  • Synchronizing surface and hair shading data

Hair Attribute Transfer removes the need for manual remapping and keeps your setups clean and scalable.


Workflow Overview

  1. Just load the Surface Object
  2. Select the Data Type
  3. Type the name of the attribute you want to transfer/
  4. Attributes are transferred and available on the hair

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$15

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Dev Fund Contributor
Published 9 months ago
Blender Version 4.1 - 5.1
Render Engine Used Cycles, Eevee
License Royalty Free