Orange Turbine
over 1 year ago
Thanks for the kind words! Please feel free to message us with any feedback or questions. For extending edges, you may want to look at Stroke's Fan mode and draw outward from a vertex in a set of selected edges.
This item has an average rating of 4 from 61 ratings by the community.
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The best Retopology addon so far and I'm not the type of a person who give 5 stars that easily, like what I already did to some other paid addons, gave them 1 star (If only there were less than that...) for being buggy addon and suck at what they do.
I'm still not a fan of retopology in general however when you combine Retopoflow 4 with Blender's modeling tool, it becomes unstoppable!
Hence my question to the developers, Why didn't they implement it in the edit mode back then and saved us all the troubles?
Hopefully, the coming future features justify the current price, because this addon is not cheap, and if otherwise, I'm afraid it will lose a star.
It seems that you have completely redeemed yourself after the not-so-great RetopoFlow 3. RF3 had the same awesome toolset, but the performance and stability issues made it completely unusable for me.
Now with RF4 being a seamless part of Blender's edit mode, I have to say this is definitely one of the best addons ever made for Blender. After couple of hours of playing around with Beta 2, I had no issues with it at all. It's stable and fast, and I hope it stays that way in future updates.
Retopololgy isn't a huge annoyance anymore but actually fun.
Good job, guys.
A high quality addon well worth the price. I can't recommend enough for those who do a lot of retopo.
I love this tool. Even it still beta version with some minor issue, I redo my retopo in a morning.
The edit mode compatible work flow is totally game changer.
one feature request:
Display the faceset color overlay (or something) while Retopoflow mode active.
Looking forward for more enhance.
(Sorry for my poor English)
This is by far the best retopology tool I've used to date.
It has significantly optimized my workflow and saved me countless hours of manual work. Truly a game-changer in the 3D modeling pipeline!
I hate retopology, but goddamn what a joy is using this plugin; the only thing that kept me from buying this was that it made another window open up, but now that its in edit mode its so much versatile, there's a few nitpicks that i hope they implement, or maybe i haven't found the feature, like extruding edges like in quad draw in maya, and also a feature to enable mirror automatically ( to save a few clicks lol) but overall i love this thing. don't regret paying for it.
Orange Turbine
over 1 year ago
Thanks for the kind words! Please feel free to message us with any feedback or questions. For extending edges, you may want to look at Stroke's Fan mode and draw outward from a vertex in a set of selected edges.
Getting Retopoflow 4 is a no brainer for me, despite occasional hiccups, nothing major as far as I am concerned as the devs have continued to improve and keep this astounding product alive. It delivers really good results that are very fast, effective, and have astounding tools at hand to optimize retopology without wasting countless hours and that saves both headaches and a lot of time. I have tried a ton of alternative solutions just for comparison and honestly, I always come back to mainly using Retopoflow. Eventually, I hope to see some Ai Retopo Tools here as well as I believe that will play a big part of the future retopology. Either way though, if you're not using Retopoflow, then you're missing out on a fantastic tool!
I've been waiting on 4.0 for a while just saw it was added to the superhive market, so I snagged my copy immediately. OG user here and I can say for sure that Retopoflow = "Top Notch AAA product". Keep it up guys can't wait for the first production build.
Retopoflow3 is the most spectacular Blender addon, purchased the new one to use it in Edit Mode. It's still in beta so I'm missing the Patch/ Fill tool but other than that, to be able to use it in edit mode it's fantastic. Keep it up guys!
I've been using Retopoflow since 2020. It's been very useful in my practice as well, so I can work efficiently. Thank you always. I have a question, but when I work on Retopoflow 4, I'm confused because of the phenomenon where I see the Wireframe on the back of the new Retopology. How can I solve this? And when I use the Strokes function to create Polygon, the Normal is intermittently flipped over. I'm not sure what I created wrong. It worked well in the previous version of 3.4.6 without any problems,
Orange Turbine
over 1 year ago
Hey, thanks Kim! Glad you're enjoying it!
Retopoflow 4 sets up a wireframe for the object so that you can see the result of modifier. This is helpful when using ones like the mirror modifier, but might not be good in every situation. You can turn this behavior off after exiting the tool in the add-on preferences under Tool Switching -> Object Wires.
For the flipped faces, we'd love to see a screenshot or a file so we can try to reproduce this on our end. In the meantime, you can use the Clean Up operator to correct them all at once whenever you need. If you can, please message us with more information using the "Contact the creator" link under the purchase button on this page or send a message to [email protected]. Thanks!
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| Blender Extension Compatible | Yes |
| Sales | 11400+ |
| Rating |
61 ratings
|
| Published | over 1 year ago |
| Blender Version | 4.2 - 5.2 |
| Extension Type | Add-on |
| License | GPL |