THE TACHYON STUDIO COLLECTION
Go beyond
the Game Engine Bridges.
Unreal, Unity and Godot are connected. Build the collision and LODs the Unreal Engine Bridge carries, and check the asset before it ships.
ADD THE COLLISION
Unreal Collision Maker
Collision that follows the shape, named for Unreal. The bridge sends it inside the asset’s FBX.

ADD THE LODS
Unreal LOD Maker
LOD levels with Unreal’s screen sizes. The bridge imports every level and sets each one.

Build out your workflow.
A few more tools, chosen for the work you do here.

PREPARE, CHECK, SHIP
Ultimate Utilities
Core Utilities, Fast Export and Export Checker in one add-on, sharing one sidebar panel.

CATCH UNAPPLIED SCALE
Transform Checker
Spot unapplied location, rotation and scale directly in the viewport.

PACK THE MAPS · FREE
Tachyon Texture Tools
Free. Pack and unpack ORM maps; rename, resize and convert whole texture folders.
There is more in the studio.
See the full collection ↗Optional products, sold separately. Check requirements; external applications are not included.
Collision Maker and LOD Maker are picked up by the Unreal Engine Bridge automatically when installed; neither is required.
Use Ultimate Utilities or its Core Utilities / Export Checker / Fast Export standalones, not both.


