

Drop in one picture and get a real, textured 3D model — generated entirely on your own graphics card, right inside Blender. No cloud. No credits. Nothing to upload.
| 4 AI Engines | Runs 100% Locally | No Cloud · No Credits |
01 |
ONE IMAGE → ONE MODEL |
Drag, Drop, Generate
Drag a picture onto the card and press Generate 3D — a few minutes later you have a real mesh with a proper texture sitting in your scene. You don’t even need to remove the background: the addon does it for you.

Four AI Engines, One Card
Three generation engines to pick from — plus Hi3D, the fourth engine, powering Enhance Detail.
|
TRELLIS
Fast, with lots of fine detail — the default engine and the quickest way from picture to mesh.
|
Pixal3D
Stays really close to the exact view in your picture — what you see is what you get.
|
Hunyuan
The cleanest shapes and the best textures — and the only engine that accepts extra views of your object.
|
02 |
REAL GENERATION QUALITY |
Detail That Holds Up Close
A single photo becomes a full 3D head with clean topology and a painted texture — generated locally, at the face count you choose, with 1K, 2K or 4K textures.

03 |
MORE VIEWS · HUNYUAN |
Show It More Angles, Get a Better Model
With the Hunyuan engine you can add extra photos of the same object — the big slot is the front, and labelled slots for Left, Right and Back show exactly which picture goes where. More views, more accurate shape and texture. (TRELLIS and Pixal3D work from a single picture.)
![]()
|
![]()
|
04 |
ENHANCE DETAIL (HI3D) & ENHANCE TEXTURE |
Upgrade a Model You Already Made
Two one-click upgrades for any generated model: Enhance Detail runs the Hi3D engine directly on your existing model — adding fine surface detail and repainting the texture without regenerating the shape from scratch — while Enhance Texture sharpens and enriches the texture only.
![]()
|
![]()
|
How Long Does It Take?
Same networks, same resolution, same result on every system — your hardware only changes the time, never the quality. All times are minutes:seconds, measured with a 4K texture and 200,000 faces.
| TRELLIS | PIXAL3D | HUNYUAN | ENHANCE (ON AN EXISTING MODEL) | |||||
| SYSTEM | FAST | HIGH | FAST | HIGH | FAST | HIGH | ENHANCE DETAIL |
ENHANCE TEXTURE |
|
MINIMUM RECOMMENDED
8 GB VRAM · 16 GB RAM
RTX 4060 class · estimated
|
~2:25 | ~4:45 | ~5:25 | ~4:50 | ~4:10 | ~5:50 | ~9:00 | ~3:40 |
|
MY SYSTEM
12 GB VRAM · 64 GB RAM
RTX 4070 Ti · measured
|
1:21 | 2:32 | 2:48 | 2:30 | 2:18 | 3:12 | 4:32 | 2:09 |
Download Only What You Use
The AI models are big files — so the addon has a built-in Downloads tab where every engine has its own row with its name and size. You only download the engines you actually want to use, into any folder on any drive you choose.
|
One-Click Download
Press Download and the addon fetches every file straight from the official model pages — with a progress bar, speed and time left. Stop any time; it resumes exactly where it left off.
|
Or Download By Hand
Prefer your own download manager? By Hand shows every part a model needs, opens its official page and the exact folder it goes into, then Check Files verifies every file against the official fingerprint.
|
Never Get Lost
Pick an engine you haven’t downloaded yet and the addon tells you — one press on Go to Downloads takes you straight to the right row. Broken files are detected and re-downloaded.
|
What You Download
Each engine is a separate download — get only the ones you need.
| ENGINE | USED FOR | SIZE | ALSO NEEDS |
| TRELLIS | Generate · fast, lots of fine detail | 16.8 GB | — |
| Pixal3D | Generate · stays closest to your picture | 25.2 GB | — |
| Hunyuan | Generate · cleanest shapes, best textures | 18.6 GB | — |
| Hunyuan More Views | Extra Left / Right / Back photos | 4.6 GB | Hunyuan |
| Enhance Detail (Hi3D) | Adds fine detail to an existing model | 9.9 GB | Hunyuan |
| Enhance Texture | Sharpens the texture only | 17.3 GB | — |
| Everything | ~90 GB | ||
Sizes are approximate. TRELLIS, Pixal3D and Hunyuan share a few small helper models that download only once, so several engines together take a little less space than adding up the rows. Hunyuan More Views and Enhance Detail need Hunyuan downloaded too.
Everything Inside
|
Three Quality Levels
Fast for quick tests, High for most work, Ultra for maximum detail (Ultra needs a 12 GB card — on 8 GB it automatically uses High).
|
Your Face Count
Set exactly how detailed the mesh should be, from 5,000 up to 2,000,000 faces. 200,000 is a great start.
|
Texture Control
Texture on or off (shape-only is much faster), at 1K, 2K or 4K — and a Seed to get a different version of the same picture.
|
|
Blender Never Freezes
The engines run as separate background processes — you keep working while the model generates, with live progress on the card.
|
Clean Card UI
Everything lives on one clean card in the viewport, in the same style as Auto Unwrap and Modeling Toolkit — only the settings that actually matter.
|
Private by Design
Your images never leave your computer — everything runs on your own GPU, offline after the models are downloaded.
|
Recommended System
|
8 GB
VRAM · NVIDIA GPU
|
16 GB
RAM
|
WINDOWS
OPERATING SYSTEM
|












