Better FBX Importer & Exporter

Mesh Online in Addons


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This item has an average rating of 4 from 127 ratings by the community.

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  • Alex Ivan
    about 2 years ago

    Uggg, I don't want to leave a bad review but I've tried reading all documentation and i think I've hit a wall. Okay so I'm a game developer working in unreal. The exporter is great in terms of bringing in the bones with X facing (whatever you need really) which is critical for control rig. Also does fix the whole armature scale set to 100 problem blender has. which unreal also really hates.. However, I cant seem to get the animation files to actually work anymore, it just spits out blank animation files that have my actions on them but no keyframes. whats even more frustrating is that it did work at the very beginning and now it has stopped working, if this issue is addressed ill be changing my review to 5 stars because it is handling the bones so well and that is no easy task. I currently cant figure out how to export the animations to the length of the action and not the timeline length, Something blender actually does really well. However, blank animations is pretty much useless for me. I hope we can resolve this! Cheers.

    • Mesh Online

      about 2 years ago

      Hello Alex, if you import UE Rig to Blender as Rigify Armature, you need select both the character and the Rigify Armature, and enable 'Selected Objects' and 'Rigify Armature' when exporting to FBX file. If you still have problems, please click the 'Ask a Question' button to contact me.

  • Yamam Suliman
    about 2 years ago

    I can't use the addon at all .. i tried exporting everything .. i even tried the default cube out of desperation .. i played with every setting combination possible, but i alway get this error right here .. i asked chatGPT but i can't seem to fix this on my own ..
    can you help ?
    ______________________

    Python: Traceback (most recent call last):
    File "C:\Users\pc\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\better_fbx\exporter.py", line 1998, in execute
    ('Foot', "Foot", "Foot"),
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    File "C:\Users\pc\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\better_fbx\exporter.py", line 1494, in write_some_data

    File "C:\Users\pc\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\better_fbx\exporter.py", line 1111, in make_generic_node_dic
    if material in material_map:
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    File "C:\Users\pc\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\better_fbx\exporter.py", line 921, in make_material_dic
    if key2 not in node_dic[key]:

    KeyError: 'bpy_prop_collection[key]: key "Specular" not found'

    • Mesh Online

      about 2 years ago

      This error means that you may using an earlier version for Blender 3.x, please download v5.4.18, remove the add-on and re-install the add-on again, don't forget to restart Blender after installation.

  • Kevin McGee
    over 2 years ago

    I tried the addon and I was expecting all my model's textures to export perfectly but it didn't grab all the textures connected to the BSDF. This is what the addon is able to reimport: https://imgur.com/gallery/M40brMj

    For my needs I was trying to find a way to seamlessly import my blender models in Maya. I'm thinking this addon is more for importing and exporting rigs or animations. I'm considering requesting a refund, because I'm not sure if this addon is useful for me. I was using Blender 4.1.

    • Mesh Online

      over 2 years ago

      The material systems are not compatible with different 3d softwares, so the textures might have issues, please contact me to request a refund.

  • jon
    almost 3 years ago

    Not sure if im doing something wrong, but this addon does not do what i was hoping. Importing rigged FBX to blender is always problematic for me, and this didnt seem to fix anything. Bones come in all out of whack, sometimes scaled way too large, sometimes in the wrong place.

    • Mesh Online

      almost 3 years ago

      Hi Jon, you may request a refund if the add-on is not helpful for you.

  • Alexander Filippov
    about 6 years ago

    The importer seems to be nice, but the exporter doesn't export animations correctly with my hacked custom rig.

    • Mesh Online

      about 6 years ago

      Please try baking the animation first, then export the animation, usually baking can solve the problem.

  • Well
    almost 2 years ago

    it stopped working after 3 exports, also it breaks the mesh origin

    • Mesh Online

      almost 2 years ago

      Sorry for the delay of reply, the installation might be broken?For I have just tested v6.0.5, it works correctly on my machine.

  • Jonathan Raiman
    almost 2 years ago

    Addon freezes when performing an import - tried turning on and off animation, materials, etc. This is on Blender 4.2, using latest add-on version, running on a MacBook Pro M1, MacOS 14.7.
    Is it possible to issue a refund or provide some assistance in debug the freeze?

    • Mesh Online

      almost 2 years ago

      Hi Jonathan, you can give me a test file to address the issue, or request a refund.

  • Hayri Utku Gogus
    over 2 years ago

    Not working. Just export 6 kb. Blender version 4.1.1

    • Mesh Online

      over 2 years ago

      Please test with the default scene when Blender started to see if the add-on works, and verify that you are not using the Microsoft Store version of Blender, details in the FAQ page.

  • deramscholzara
    over 3 years ago

    From what I can tell with my testing, not only doesn't this add-on support animated custom properties, but it also seems to arbitrarily skip exporting some properties even without animation on them.

    For example, vanilla blender FBX will export custom properties on bones in Pose Mode, and this exporter will only export custom properties in bones in Object Mode... And neither will have animation curves in the resulting FBX... Which is kinda useless.

    Unfortunately, this add-on doesn't yet seem to solve the one problem I had with the vanilla exporter.

  • Noires
    over 3 years ago

    Doesn't work with Noesis/FBX 7.70 which i primarily got it for. Disappointed, even blender's FBX can at least import the mesh.

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Details
Blender Extension Compatible Yes
Sales 12900+
Rating
127 ratings
Dev Fund Contributor
Published about 7 years ago
Blender Version 3.6 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL
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