THE TACHYON STUDIO COLLECTION
Go beyond
the Unreal Pipeline.
Collision, LODs and the push are covered. Check the asset before it goes, and texture it on the way.
CHECK BEFORE THE PUSH
Ultimate Utilities
Prepare, validate against an Unreal profile and batch-export from one sidebar — Core Utilities, Export Checker and Fast Export together.

Build out your workflow.
A few more tools, chosen for the work you do here.

CATCH UNAPPLIED SCALE
Transform Checker
Spot unapplied location, rotation and scale directly in the viewport.

ORGANIZE THE ASSEMBLY
Object Groups
Organize assemblies with nested groups and selection sets.

TEXTURE IT FIRST
Substance Painter Bridge
Paint in Substance Painter and get the maps back as ready-wired Blender materials.
There is more in the studio.
See the full collection ↗Optional products, sold separately. Check requirements; external applications are not included.
Use Ultimate Utilities or its Core Utilities / Export Checker / Fast Export standalones, not both.


