Synctools Pro For Zbrush

blenderVfxMaster in Modeling


SyncTools Pro for ZBrush — promotional cover

Multi-DCC Platform Support

The SyncTools Series

All SyncTools plugins share a unified data exchange protocol, enabling lossless asset conversion across platforms and true multi-software collaborative workflows.
Get all ten released SyncTools products in the DCC Integration Suite — save over 25% compared with buying them individually.

SyncTools Pro for ZBrush

One-click Copy/Paste between ZBrush and Blender, now updated for ZBrush 2026 and Blender 5.x workflows.
Move complete ZBrush tool sets into Blender and send Blender assets back to ZBrush with less manual export setup. Built for sculpting, retopology, lookdev, character work, creature art, and hard-surface asset handoff.
Supported transfer data
All SubTools - complete ZBrush tool sets Blender Objects - selected assets back to ZBrush
Geometry - sculpt meshes and production models UVs - existing UV layouts
Polygroups - selection-friendly handoff Object Names - cleaner scene organization
Materials - basic material data Color Data - color/polypaint data when available

Features

What you get


ZBrush 2026 Support Updated for current ZBrush 2026 workflows.
Blender 5.x Support Compatible with the current Blender 5.x add-on workflow.
All SubTools Transfer Send a complete ZBrush tool set to Blender in one action.
Bidirectional Copy/Paste Move assets from ZBrush to Blender and from Blender back to ZBrush.
Polygroup-Aware Keep polygroup-based organization useful after the asset reaches Blender.
UV Support Preserves existing UV layouts when they are present on the source asset.
Material & Color Handoff Carries basic material information and available color/polypaint data for easier lookdev continuation.
Cleaner Workflow Reduces repetitive manual export and import steps during everyday asset iteration.
Use Cases

Where it fits

- Sculpt to Retopology - Move ZBrush sculpts into Blender for retopo and cleanup.
- Character and Creature Work - Keep subtool organization readable when moving complex assets.
- Hard-Surface Assets - Transfer multi-part models without manually exporting each part.
- Lookdev and Rendering - Continue UV, material, color, lighting, and render work in Blender.
- Fast Iteration - Use Copy/Paste instead of repeating file management steps during revisions.
Compatibility

Compatibility

- ZBrush: 2023-2026, optimized for ZBrush 2026
- Blender: 5.0 and newer for the latest package
- Operating System: Windows 10/11 for the current ZBrush 2026 package
- Workflow: ZBrush to Blender, Blender to ZBrush, and All SubTools transfer from ZBrush
Installation

Quick Start

1. Install the included ZBrush plugin files into the ZBrush plugin folder.
2. Restart ZBrush and open the SyncTools controls from the ZBrush interface.
3. Install the matching SyncTools add-on in Blender.
4. Use Copy and Paste to move assets between ZBrush and Blender.
Support

Support & Updates

- Support through the Superhive inbox
- Updates for current major-version compatibility
- Part of the wider SyncTools ecosystem for multi-DCC pipelines
Tags
zbrush, blender, sync, copy paste, sculpting, retopology, polygroups, subtools, materials, color, fbx, pipeline, dcc
2026 SyncTools Pro for ZBrush - part of the SyncTools DCC family


Community

Support Blender Foundation

We believe in giving back to the community that makes our work possible. Every month, we dedicate a portion of our plugin revenue to support the Blender Foundation. Thank you for helping us contribute to the future of open-source creativity.

  • 1 seat. For individual creators or small commercial projects.

    $12
  • Up to 3 seats / single studio team. Save 20% vs buying 3 individual licenses.

    $28.80
  • 15+ seats / company-wide. Save 20% vs buying 15 individual licenses.

    $144
$12

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Details
Sales 30+
Rating
3 ratings
Published over 1 year ago
Blender Version 3.6 - 5.2
Extension Type N/A
License